House Ashworth

An old noble house with a three-century duty to protect the people, keepers of forbidden knowledge and secret magic.

Overview

House Ashworth was founded by Aldric Ashworth, a soldier who stole arcane combat texts from a collapsing military order and dedicated his family to a single purpose: protect the people. For three hundred years the Ashworths have tracked kaiju movements, maintained intelligence networks, and guarded a secret archive of stolen truth — including, in its deepest vault, the spellbooks that started everything.

The family's influence has waned under the Regime. The old nobility is tolerated but sidelined, and the Ashworths walk a careful line between duty and survival.

Leadership

  • Lord Edmund Ashworth — Current patriarch. Stern, traditional, cautious.

Goals

  • Protect the people of the city, whether the government helps or not
  • Preserve the family archive and its accumulated knowledge
  • Survive the Regime's slow erosion of noble influence

Notable Members

  • Vivienne Ashworth — Fourth child, secret mage, resistance operative
  • Percival Ashworth — Third son, archivist, Vivienne's sole confidant
  • Maximilian Ashworth — Eldest son, military intelligence officer
  • Frederick Ashworth — Second son, military intelligence, politically sharp

Relationships

Status

Active. Publicly diminished but privately more dangerous than anyone suspects.